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Post by Akren Garkos on Aug 13, 2006 22:58:14 GMT -5
(Low level)
4th-level Wheelman: Human Air Force Officer. CR 4. SZ M; w/vp 14/35; Init +4 (+2 class, +2 Dex); Spd 30 ft.; Def 14 (+2 Dex, +2 Class); Atk: unarmed +6 (dmg 1d3+2 subdual), M92 Beretta +6 (dmg 1d10+1 normal, error 1-2, threat 20, range 25 ft), P90 SMG +5 (dmg 1d10+1, error 1-2, threat 19-20, range 30 ft); SA None; SQ Lucky, Custom Ride (+5 RP), Daredevil, Kick Start (1/session), Familiarity (F-302 or Puddle-Jumper); SV Fort +3, Ref +6, Will +2; Str 14, Dex 15, Con 14, Int 16, Wis 12, Cha 14; Skills: Bureaucracy +3, Cryptography +5, Demolitions +6, Driver +4, First Aid +2, Hide +4, Intimidate (CHA) +5, Knowledge (Military History) +5, Knowledge (American Football) +5, Languages +3 (English), Mechanics +5, Pilot +9, Profession (Military) +7, Search +6, Sport (American Football) +5, Spot +5, Sport (Skydiving) +3 Survival (Arctic) +3, Survival (Forest) +3, Swim +3; Feats: Armour Group Proficiency (Light, Medium), Weapon Group Proficiency (Melee, Handgun, Rifle, Tactical), Unconventional, Two-Weapon Fighting, Perfect Stance, Ancient Technology Activation*, Wind Rider
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